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=== Welcome! ===
== '''Welcome''' ==
This wiki is for The Forlorn City, a Minecraft 1.20.1 server.
Welcome to the Forlorn City Wiki.  


== Rules ==
We are a Minecraft 1.20.1 semi-anarchy survival server which uses [https://www.curseforge.com/minecraft/mc-mods/the-lost-cities '''The Lost Cities'''] mod to generate an abandoned city with the goal of rebuilding the whole city server map.


=== General Rules ===
Please use this wiki if you would like to document your time on the server. This wiki will be updated as time goes on by the admins as the server develops.


# Disrespect and discrimination of players will not be tolerated and will result in a '''permanent ban.'''
==== '''[https://discord.gg/zNNfsby5EG Join our Discord here]''' ====
# Any forms of hatred or bigotry will also result in a '''permanent ban.'''
# Exploits or hacking will result in a '''permanent ban.'''
# No advertising, spamming or general annoyance of other players will be tolerated.
# Redstone contraptions are allowed, but Admins can and will dismantle them if they are found to cause server lag.
# Many other rules regarding things such as groups and zoning can be found in the Handbook or in the guide below.


=== Griefing Rules ===
==== '''[http://5.161.53.109:5021/ Server Dynamic Map (Dynmap)]''' ====
Due to the nature of this server, Griefing is a complicated topic. on our server, '''Griefing''' refers to the '''reckless destruction of unclaimed buildings and infrastructure.'''


For example, clearing forest or buildings to fix abandoned railways or roads '''IS NOT''' considered Griefing.
== Rules ==
 
but if you were to blow up a forest or building with explosives for no reason, it '''IS''' considered Griefing.
 
'''If you are worried that you might grief something and want to clarify first, please ask an Admin or Moderator before destroying something.'''
 
These rules will likely be subject to change as we seek a better solution to make this problem easier to moderate.
 
== Guide ==
You have entered the Forlorn City.
 
Your goal is to rebuild the city with others that you meet along the way. It is up to you how to rebuild the city, but this will serve as a guide to help you understand some of the server functions.
 
This guide serves as a brief introduction to the server and its current functions. It will be updated frequently, so please back g
 
=== Starting out ===
 
When you first spawn in, there will be some items in your hotbar. They include:
 
* '''16''' Bread
* '''1''' Stone Shovel
* '''1''' Stone Pickaxe
* '''1''' Stone Sword
* '''1''' Stone Axe
* '''1''' Stone Hoe
 
These are designed to get you started with surviving in the city.
 
At Spawn, there are four NPCs. Their functions are as follows:
 
'''RULES:''' Displays the rules, which can also be found using the command /rules.
 
'''FAQ:''' Will have some Frequently Asked Questions, as questions come in.
 
'''PURCHASER:''' Clicking this villager will bring up our server's version of /shop. More info on Pg. _.
 
'''AUCTION:''' Opens the auctionhouse (/ah). 
 
=== Trusts ===
 
Trusts are used to claim areas of land in the city. They function similar to a faction or town in that you can claim land and have your friends join, but unlike them, you cannot be enemies or allies with other Trusts.   
 
A trust with a singular player can claim up to 5 chunks of land.
 
Players can group together and be in the same trust, with each person adding their 5 chunks to group (so a trust with two players has 10 chunks, a 3 player trust has 15, etc.)
 
* Trusts use the '''/trust''' command, or '''/t''' for short.
* To create a trust, use '''/t(rust) create [name].'''
* To claim the chunk you are standing in for your trust, use  '''/t(rust) claim.'''
* Use '''/t help''' for more commands.
 
Trusts are able to claim non-contiguous chunks (meaning the chunks do not have to be connected.)
 
=== Claims and Areas ===
 
Once you have started a Trust, you are able to claim:
 
* Most city buildings
* Parks
* Rural Areas (areas with natural terrain)
* Villages, Mansions, & Pillager Outposts
* Temples & Bastions
 
Areas that Trusts are '''ARE NOT''' able to claim include:
 
* Infrastructure (see below)
* Nether Fortresses and the Main End Island
* Strongholds
 
''Buildings/Areas that have infrastructure  or a Stronghold underneath them '''CAN BE CLAIMED.''' However, they '''MUST BE ACCESSIBLE''' to the entire server at all times. Failure to comply with this will result in punishment.''
 
=== Infrastructure ===
Infrastructure refers to areas used for transportation, as mentioned, they may include:
 
* Tunnels
* Roads
* Walkways
* Railways
 
Infrastructure may also include Railway or Subway stations. these cannot be claimed by trusts. The only time infrastructure is allowed to be claimed is, as mentioned, when it is UNDERNEATH a regular building/area.
 
We do however encourage you to rebuild any infrastructure that you would like, as a lot of it is damaged. You are also able to use any vehicles bought from the shop with the infrastructure.
 
'''''As outlined in our Griefing rules, recklessly destroying any infrastructure will not be allowed and is punishable. You are however able to significantly alter or improve the infrastructure as you see fit.'''''
 
=== Transportation ===
 
This server uses the Vehicles plugin. Vehicles are relatively expensive and cannot be crafted; they must be bought using the Purchaser at spawn or by the using the /shop command.
 
* Drills (for mining)
* Cars
* Aircraft (Planes, Helicopters)
* Trains
* Boats
* Submarines
* and more soon!
 
=== Buying & Selling ===
 
Currently, there are two main ways to buy and sell items in the city:
 
-The Shop, which allows you to sell valuables in order to allow you to buy vehicles. This function will be improved soon.
-The AUCTION, which allows you to sell items to the server at a price that you set.
 
We are looking at adding chest shops for players, and/or as mentioned on the previous page, improving Purchaser.
You can access both Purchaser and the Auction via their respective commands,
 
* /shop
* /auctionhouse (/ah).
 
=== Dimensions ===


Players are able to use the Nether, End and other dimensions as usual, and can claim in them as long as they are following the claims rules listed above.
# '''No hatred or bigotry'''
# '''No hacking or exploits'''
# '''No lagging the server'''
# '''You must try and rebuild the city,''' it is your god-given right

Latest revision as of 02:42, 24 December 2024

Welcome

Welcome to the Forlorn City Wiki.

We are a Minecraft 1.20.1 semi-anarchy survival server which uses The Lost Cities mod to generate an abandoned city with the goal of rebuilding the whole city server map.

Please use this wiki if you would like to document your time on the server. This wiki will be updated as time goes on by the admins as the server develops.

Join our Discord here

Server Dynamic Map (Dynmap)

Rules

  1. No hatred or bigotry
  2. No hacking or exploits
  3. No lagging the server
  4. You must try and rebuild the city, it is your god-given right